Live A Live: The remake of a cult JRPG, our opinion on the first three chapters

Live A Live: The remake of a cult JRPG, our opinion on the first three chapters

Game News Live A Live: The remake of a cult JRPG, our opinion on the first three chapters

Not so long ago, in the 1990s, Europe shunned Japanese RPGs. Yes, on the Old Continent, it was the success of games like Final Fantasy VII that propelled the genre. Result: incredible adventures have never been released by us, translated. This is precisely the case of Live A Live, a completely unique JRPG where seven scenarios from seven different eras coexist. Finally “it was” the case, since the title is coming soon to Nintendo Switch. A demo is even available.

Find above, in auto-play, a Switch gameplay video of the Live A Live demo.

Want your money’s worth? How about having seven adventures for the price of one? This is the ambitious starting point of Live A Live, JRPG released in 1994 and which will soon return to Nintendo Switch in the form of a remake (July 22, 2022). A cult role-playing game is coming for the first time with us with a full French translation. Inevitably, when a demo was announced, we jumped at the chance. The evaluation version is available now on the eShop, and offers an extract of three chapters for a session of 2h – 2h30. Note that your progress may carry over to the full version.

Seven for the price of one

As mentioned in the introduction, Live A Live opts for an astonishing concept: seven stories that take place seven different eras (Prehistory, Far West, Present, End of Edo Japan, Imperial China, Near future, Far future). In the demo, it is thus possible to enjoy an extract in China, Japan and in the most distant future. What to discover the life of an old master of kung-fu in search of disciples; of a ninja who will do everything to save his country; of a spaceship crew guarding dangerous cargo. The question is of course what is the connection between these stories ? To find out, you will have to complete all the games to unlock two more.

It is certain, the concept of Live A Live is enticing. And this is even more the case with this remake work! On the sidelines of writing – which obviously hasn’t changed since 1994 – the staging has gained momentum, especially thanks to the English dubbing in the important passages (no Japanese in the program) and the visual effects. Because yes – impossible not to approach the graphic aspect, which marks the return of the famous 2D-HD from Square Enix. We had already seen it in Triangle Strategy or Octopath Traveler, and the rendering is still a success. The atmospheres of Live A Live are more than ever sublimated, thanks to a game of depth and a beautiful palette of colors.

nothing like the others

But beyond offering characters and diverse atmospheres, the seven parts of Live A Live bring new gameplay twists, To our greatest delight ! For example, the Japan chapter relies on an infiltration phase. It is possible to become invisible, to avoid enemies and even to walk on the roofs (the castle where this story takes place offers quite a few branches). Certainly, we feel that these moments are marked out and sewn with white threads, but we can only appreciate the breath of fresh air they bring! On the other hand, the fights remain identical: unlike a classic JRPG, Live A Live does not offer turn-based. It is a system close to a tactical game. The player is placed on a chessboard of 7 squares by 7 and must carefully watch his placement. Each blow, friend or foe, has a very precise range and the slightest movement will save the opponent time to charge his blows. You will therefore have understood, the title of Square Enix does nothing like everyone else, and that is why we expect it!

Live A Live: The remake of a cult JRPG, our opinion on the first three chaptersLive A Live: The remake of a cult JRPG, our opinion on the first three chapters

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